WebAssembly Physics Simulation
Definition
The execution of high-fidelity rigid-body physics engines (such as MuJoCo) compiled to WebAssembly to run real-time kinetic simulations inside browser clients.
Key Characteristics
- Near-native C++ performance inside web browsers.
- Multi-threaded Web Worker execution and WebGL/WebGPU rendering.
- Zero-install interactive simulation of complex robotic joints, actuators, and contact dynamics.
Applications
- In-browser robotics education
- Interactive scientific papers
- Physical computing virtual labs
Mentions in Source
- “Runs complex articulated rigid-body contact dynamics at 60 FPS in browser client threads.” — mjswan-mujoco-webassembly-simulation