DDA500 Readings
Primary or author/publisher sources are preferred where available.
Alan Turing β Computing Machinery and Intelligence
Turingβs 1950 paper introducing the imitation game and asking whether machines can think.
- Primary/archive source: Turing Digital Archive
- Published in Mind 59(236), 1950.
Vernor Vinge β The Coming Technological Singularity
Vingeβs 1993 NASA VISION-21 paper on the prospect and consequences of greater-than-human machine intelligence.
- Primary source: NASA Technical Reports Server
- NASA PDF
Ashish Vaswani et al. β Attention Is All You Need
The 2017 paper introducing the Transformer architecture.
- Author manuscript: arXiv:1706.03762
Chris Olah, Alexander Mordvintsev, and Ludwig Schubert β Feature Visualization
Interactive article on visualizing what neural networks learn and represent.
- Primary publication: Distill
Joanna Zylinska β AI Art: Machine Visions and Warped Dreams
A critical account of AI art, creativity, labor, aesthetics, and the politics surrounding machine vision.
- Publisher page: Open Humanities Press
- Authorized open-access PDF
James Bridle β Ways of Being
A book about intelligence across animals, plants, machines, and ecological systems.
- Publisher/title information: Ways of Being: Animals, Plants, Machines: The Search for a Planetary Intelligence, Farrar, Straus and Giroux, 2022.
Ethan Mollick β Co-Intelligence
A practical account of working and thinking with contemporary generative AI systems.
- Publisher page: Penguin Random House
Ted Chiang β Why A.I. Isnβt Going to Make Art
Chiang argues that artistic practice depends on sustained intentional choice rather than merely generating an output from a compressed instruction.
- Primary publication: The New Yorker
Arvind Narayanan and Sayash Kapoor β AI Snake Oil
A critical guide to distinguishing useful AI systems from exaggerated or unsupported claims.
- Authorsβ site: AI Snake Oil
- Book background: Introducing the AI Snake Oil book project
Ken Liu β Art in the Age of AI
Conversation on AI, authorship, art, and creative practice used in Week 2.